| Rasterization technology ▪ Widespread GPU technology used today ▪ Just a simple 3D image with no effect of light is simulated on a rasterizer ▪ Costly and time consuming because highly skilled designers are required to do additional work on creating effects of light | | Ray Tracing technology ▪ Ultimate technology for rendering 3D contents, currently used only in making blockbuster films and animations using render farms ▪ Simulates effects of light automatically, resulting in high degree of visual realism ▪ Cost effective by up to 50% compared to contents creation cost on Rasterization GPU |