Revolution in 3D Graphics

| 3D Games in Game Console

  • Problems
▪ Awkward reality in 3D games with clumsy lighting effects
▪ Require hundreds thousand dollars to produce casual games and millions dollars for high quality 3D graphics on-line games respectively 
▪ Require more than 100 titles to launch new generation game console
 
  • Solutions using Ray Tracing GPU 
▪ Extraordinary quality 3D games with exquisite lighting effects automatically
▪ Conventional games are able to upgrade at low cost 
- Cost to migrate Rasterized game into Ray traced game is less than 10% of the total development cost
▪ Enable to develop new games at less cost
 - Save up to 20~50% when compare with existing Rasterized games


| 3D Games in Smartphones and Handhelds

  • Problems
▪ Poor quality of 3D games with clumsy & rare lighting effects
▪ Racing games are costly (i.e. over $200K~$300K)
▪ Difficult to implement photo-realistic effects for amateur apps developers
  • Solution using Ray Tracing GPU
▪ Quality 3D games with automatic exquisite lighting effects
▪ Enable to implement high-quality visual images by neglecting photo-realistic effect stage
 - Reduce development cost and implement interactive, high-quality visual images
▪ Reduce labor cost to hire professional graphics designers
 - Minimize labor cost through automating photo-realistic effect stage


| Professional Rendering Efficiency

  • Problems
▪ Longer hours to render using Ray Tracing Software
 - Increased demand for Ray Tracing in movies, animations and computer graphics work
 - Limited usage of Ray Tracing rendering due to longer time consumption (simple scene: 2~3 hours, complex scene: 48~72 hours)

  • Solution using Ray Tracing GPU
▪ Reduced hours in executing photo-realistic image creation stage
   - Reduces rendering time for professional graphics designers, thereby lowering labor costs